

Take part in a public event for 4 materials and turn it into a Heroic Public Event in order to kill the named, yellow-bar boss at the end for 16 materials. Each completed patrol rewards another 4 materials. Next, while scouting for materials and chests, pick up patrols. Normal chests will net you 4 materials, while golden Region Chests will give you 12. This saves time while out scouting, enabling your Guardian's Ghost to highlight the location of a materials node or chest within a 30-meter range. The first tip is to equip a Ghost with a planet-specific detector perk, either for materials or chests, but a combo detector would best as it'll track both. Thankfully, where planetary materials can be found hasn't changed: EDZ - Dusklight Shards Titan - Alkane Dust Nessus - Microphasic Datalattice Io - Phaseglass Needles Mercury - Simulation Seeds Mars - Seraphite. With this in mind, it's easy to make a plan of action that can net a Guardian a good amount of planetary materials in a short amount of time. And at first, that may seem like a lot, but Forsaken has also upped the number of planetary materials that can be earned from planet-based events, like patrols or public events. Each weapon or piece of armor is different, requiring different planetary materials, but the process remains the same - if you want to infuse and upgrade your gear, you'll need anywhere from 10 to 25 planetary materials per item. In Forsaken, planetary materials are required for infusing either your weapons or armor with a corresponding item (meaning it resides in the same slot) of a higher level. This all adds up to more time players must spend grinding for these materials, and for that, we've got some tips. Additionally, infusion will also require planetary materials - so either Alkane Dust or Simulation Seeds - as well as Masterwork Cores.


In Forsaken, infusion will still cost Glimmer and Legendary Shards, but it now requires more of each. Related: How to Unlock Ace of Spades Hand Cannon It used to only cost some Glimmer and a few Legendary Shards, but in Forsaken, the cost of infusing an item is much steeper and it requires most materials as payment. This allowed Guardians to hang on to their favorite weapons and armor, upgrading them with the higher level but less desirable gear that dropped as rewards. Previously, players could infuse or "feed" a higher level item to a lower level item to raise its level. Of course, not until next week's release of the raid can anyone earn the gear necessary to reach 600, but until then, Guardians continue to grind so they'll be raid-ready - which in Forsaken, means farming more materials than ever before.įorsaken brought a lot of changes to Destiny 2 and one of the biggest is how infusion works. Destiny 2 Forsaken is out this week and already Guardians are racing towards that 600 level cap.
